Reference

On orders writing

  • Tac Planning Process: METT-TC —> EMLCOA —> CG/CV/EXP —> SOM —> FSP —> TASKS

  • Overlays: Friendly SOM, Enemy, Fire Support Plan

  • Orientation paragraph

  • Warn-o

  • Full combat order


Tac Planning Process

METT-TC:

Mission:

  • We are given specified tasks, our job is to figure out implied tasks (implied tasks can become tasking for subordinate leaders)

  • Defines overall purpose of “what winning looks like”

  • By part (part name, specified task, implied task, purpose)

Enemy:

  • C/D/S

    • TSUALE

      • Facts about the enemy, focus on what they were doing

      • Who can influence/affect us

      • Break down the enemy playbook

  • Caps/Lims

    • DRAW-D

      • Capable of

      • Limited by

      • Condition on which they will ___ is

    • Constantly asking

      • How?

      • Where?

      • With what?

      • How many enemies?

      • What may limit this? 

Terrain and Weather:

  • Purpose is ultimately to know fr/en movement corridors

    • Cover/concealment/go-no-go tx/obstacles/key tx

    • Allows us to pull distances and directions btwn objs

  • OCOKAW

    • Observation and fields of fire

      • Inter-visibility lines (IV lines), terrain that inhibits observation from one point to another

      • Fields of Fire: friendly and enemy direct fire capabilities, to include max effective ranges, positions that enable IDF (LP/OP, FO), and conducting a physical reconnaissance 

      • Study contour lines for elevation

      • Dead space, weapons can’t hit it

    • Cover and concealment

      • Low ground visibility?

      • High ground visibility?

      • Vegetation density and type?

    • Obstacles

      • Two general categories of obstacles are existing and reinforcing

        • Existing: natural terrain features, vegetation, bodies of water

          • Man-made: buildings, dams, ditches, hedgerows 

        • Reinforcing: constructed, mine fields, anti tank ditches, wire obstacles, contamination, expedient

    • Key terrain: terrain that offers a marked advantage to the force that controls it, must have an objective use, not everything is fucking key terrain

    • Avenues of approach: movement routes to an objective or key terrain. Can permit friendly and enemy forces to advance/withdraw/enable CASEVAC/reinforcements

    • Weather: temperature/humidity, precipitation, wind, clouds, visibility

      • Astronomical data is often misunderstood and not tied to relevant actions or desired end state

      • Astronomical data sunrise, beginning morning nautical twilight (BMNT), sunset, end of evening nautical twilight

Troops and Fire Support

  • Attachments/Detachments

  • Who is supporting?

    • Location?

    • Priority of fires?

    • Support relationship?

    • Caps/Lims?

Time/Space/Logistics

  • We develop PIRs (priority intel requirements)

  • Time available vs. time required?

  • Space: understand the AO. Identify TCMs, Fire Support Coordination Measures, and Airspace control measures

  • Logistics: Chow, ammo, water, comm, marking kits, EPW kits, resupply (how and from where), transport

Civilian considerations

  • ASCOPE

    • Area

    • Structures

    • Capabilities

    • Organizations

    • People

    • Events

EMLCOA (Walk the Dog)

  • View the enemy as a system (LP/OPs, patrols, etc. exist to help enemy S2 build their own sight picture)

  • Three components:

    • Enemy Mission

    • Enemy current actions (disposition)

    • Enemy SOM (on contact)

  • Center of Gravity

  • Critical Vulnerability

  • Exploitation Plan

SOM:

  • Keyword DDFTC

    • Direction of attack (big blue arrow)

    • Distribution of forces (select ME, task SEs)

    • Form of maneuver (based on analysis, flanking attack)

    • TCMs (squad level TCMs, assault pos, attack position, LOD, limit of advance, trigger lines)

    • Actions at consolidation

Parts-Based SOM Guide —

SOM is sequential, wave-tops (deliberate, thorough dog walk reserved for after tasks)

  1. Part number/title (part 1: clearance of A1)

  2. Begins with (initiating action, reinforced with a mark or signal)

  3. Ends with (terminating or last action of this part)

  4. Critical events (deemed necessary for completion of this part, often become tasks)

  5. Conditions set (observable condition that lets all elements know part X is done and ready to move onto part X+1)

As you brief, read off:

  1. Part number/title

  2. Begins with

  3. Ends with

  4. Tasks in order of execution by unit of action

  5. Once tasks are done, walk the dog for this part in a sequential and thorough fashion

  6. Then brief next part

Example:

Platoon in the Offense: 3 Parts

Part 1: Prep: movement to AA, final preparations PCC/PCIs, movement to LOD

Part 2: Conduct: Movement to ASLT Pos through the Objective, consolidation, repel En Counterattack

Part 3: Exploitation/pursuit: follows a successful attack that has created advantage or exposed enemy vulnerability. When appropriate, exploit an advantage by pursuing the enemy

Parts-Based Tasking:


Fire Support Plan:

Fire Support Plan:

  • Plain-speak word picture of my planned targets:

  • EFST for each planned target:

    • Target:

    • Trigger:

    • Location:

    • Observer:

    • Delivery System:

    • Attack Guidance:

    • Comm Net:


  • Tasks:

    • Who:

    • What (this should be a tactical task!):

    • When:

    • Where:

    • Why:

    • Drafted tasking statements for each of your subordinate units:

Overlays (Friendly SOM, Enemy, FSP)

Orientation (Box, Trace, Familiarize)

  • Time is now ____

  • T/O and Roll Call

    • Att/Det up front

  • Orient on the Tx Model, North is as depicted

  • Outline legend (yellow spraypaint is GTL, yarn, etc)

(A)

  • Box

    1. Define AO from big to small — what position in the AO are we actually using?

    2. N, E, S, W boundaries are ____

    3. N, E, S, W boundaries for our movement corridor more specifically are ____

    4. Terrain is characterized by God, Man, Me

      1. God = hills, rivers

      2. Man = roads, buildings

      3. Me = FSCMs, TCMs

  • Trace and familiarize simultaneously

    1. Go TCM to TCM

      1. Distance, direction, and time from each

    2. OCOCA-W is a tool!

    3. What is key terrain?

      1. What are the catching features?

    4. Example: from the AA to the ASLT Pos, we will be moving 273 degrees mag for 100M, while walking you’ll know you are on the right track because “insert description of terrain, eg. cross a river, soft bed underfoot,” you know you are there b/c “insert guiding feature on cardinal direction,” you’ll know you’ve gone too far if you hit “insert catching feature.”

  • Weather

    • Visibility

    • Wind

    • Precipitation

    • Cloud cover/ceiling

    • Temperature

    • Humidity

    • Sea state

    • Illumination:

      • Twilight/dawn

      • Moon phases

      • Influence on mission

        • So What? Air insert? UAS/optics battery life? How does weather/night inform enemy situation and SOM.

Warn-O


Full Combat Order

What are we adding to make the order complete?

  • Friendly situation:

    • Keyword HAS-A (Att/Det)

      • Higher: mission and intent (x1 level up)

      • Adjacent:

        • Where are they?

        • How do your missions affect one another?

        • Supported vs. Supporting

          • TED = maneuver

          • TING = SBF element

        • Who is ME?

        • Timeline? How are my NLT times tied to other missions?

          • What happens if I fail timeline?

      • Supporting (DS/GS)

        • Define relationship, location, priorities of support

          • DS = priority #1

          • GS = what number?

        • IDF agencies —> what is their location and range to target? What are geometries for stand-off?

        • Request for highest level but plan for most likely

    • Att/Det

      • Who?

      • When start? When end?

      • What capability do I gain when I have them? Lose without them?

      • Ex: ENG Sqd, time now, detach upon return to AA, gain breaching capability, organic sqd sized asset, rockets.

    • HAS-A affects our battle space geometries:

      • Axis of advance

      • SOM

      • Flank or frontal assault

  • Execution

    • Commander’s Intent

      • Purpose — why?

      • Method — how to win?

        • CG — EN bid for success:

          • Must be tangible (ex: if they are defending, then their pre-planned EA, grazing fire across FPL or PDF down a likely AoA, long-range fires, close protective fires, or FPF)

          • Must be tied to EN Mission

        • CV — gap that, if exploited, takes away the EN CG

          • Ex: suppress with IDF, occupy SBF hot by stealth, avoid their predetermined EA (they can’t defend everywhere)

        • EXP — how we will exploit their CV

      • Endstate — what winning looks like at all levels, need descriptions!

        • Friendly Endstate

        • Enemy Endstate

        • Terrain Endstate

    • Concept of Operations

      • Scheme of Maneuver — Walk the Dog

        • We don’t need to brief anonymous and sequential! This is opportunity to tell guys multiple times their role

        • Follow “DDFTC”

        • SOM is all parts-based

          • Part Name and #

          • BW — 1st FR Action

          • EW — actions that accomplish purpose

          • Critical Events — must take steps

          • Conditions Set — observable on the deck, know transitions when/how (tied to signal plan), not the same as BW/EW

        • SOM shows how we are setting conditions and sequencing events

          • On the TX Model:

            • What does suppression actually look like?

            • “You will cross a DFSCM here, which triggers X”

      • Fire Support Plan

        • Concept of fires: 1-2 sentences on how you will employ fires

        • If tasked to you, you will write the EFST (essential fire support task)

        • TASK: EN oriented (disrupt, delay, divert, limit)

        • PURPOSE: IOTA (friendly oriented)

        • METHOD:

          • If 1 firing agency, use TTLODAC

            • Target

            • Trigger

            • Location

            • Observer

            • Delivery agency

            • Attack guidance

            • Comms

          • If 2+ firing agencies, use QFP/SERIES

        • EFFECTS: destroy, neutralize, suppress, screen, obscure

    • Tasks

      • Brief by part

      • Brief by unit of action (MGs are 1st if they are 1st in unit of action)

      • Critical events captured

      • Include proper components of a tasking statement:

        • Condition (observable, not O/O or O/S)

        • Task (what subordinate unit must do

        • Purpose (TED/TING, the why)

      • Proper waterfall (nested tasking and purpose)

      • Must designate ME and ASLT, SEC, SUPPORT

      • Ex: 1st SQD, ME, (CONDITION), (TASK), IOT (PURPOSE), (BPT STATEMENT).

      • Ex: Part 1 (Staging):

        • 1st Sqd, upon cross LOD, seize SBF Cold IOT allow 2nd Sqd to occupy Aslt Pos

        • 2nd sqd, upon 1st Sqd seizing SBF COLD, occupy ASLT pos IOT allow 3rd Sqd to occupy ASLT pos

        • 3rd sqd, ME, upon 2nd sqd seizing ASLT pos, seize ASLT pos IOT allow 1st Sqd to suppress Co Obj A.

    • Coordinating Instructions

      • LMP

        • By part and by unit

      • Lost unit plan

        • By part and by unit

      • Engagement/disengagement criteria

        • By part

      • Tgt Precedence

        • By part

      • Go/No Go

        • By part

      • Timeline

      • Priority of rehearsals

      • Marking plan

      • Bump plan

      • No comm plan

        • By part

        • What is plan to reestablish comm by each waveform (VHF, HF, SATCOM)?

        • How long can we take to try and reestablish?

        • Internal and external comm nets?

        • If time-drift, what is L/U plan with COC?

        • If drop crypto, what is plan?

      • On compromise plan

  • Admin and Logistics

    • Admin

      • CASEVAC Plan

        • By precedence and part

          • If urgent (2-4 hours or less)

          • If priority (6 hours or less)

          • If routine (24 hours or less)

        • CCP Points

          • Locations

            • Rolling or planned

        • Evacuation site

        • L/U point

        • POC/method of evac (primary and alternate, eg. AIR, GROUND CASEVAC)

        • Destination for treatment? By triage level?

      • EPW Plan

        • By part

    • Logistics

      • Mission essential gear

      • Resupply times/locations/priority of units/how?

      • Special equipment needed

      • Level determining if ready or not for follow on operations? Location/number/measurement to determine combat ineffective.

  • Command and Signal

    • Signal (original, appropriate, redundant)

      • Primary and alternate challenge/pass

      • Primary, alternate, tertiary radio frequencies

      • Primary, alternate, and tertiary signals plan (From? To? Action? & tied to Condition + Task)

        • During movement to TCMS (discrete signals: glow belt, air panel, connecting file)

        • During ASLT (pyro)

          • Requesting LROD (Maneuver element signals)

            • PRI: maneuver just outside MSD (min safe distance)

            • ALT: comm

            • TERT: WSC for request

          • Confirming LROD (from firing agency)

            • PRI: Last round impacts, maneuver just outside MSD

            • Alt: comm

            • TERT: GSC to cross FSCM

      • CEOI locations

    • Command

      • Location of key leaders by part

        • PC, PS, Att TLs (MG, Engineers)

      • Location of Corpsman by part

      • Succession of command by part and location

        • Who has situational awareness to lead?


Example: Platoon Defense Coordinating Instructions to include:

  • Timeline Leader’s

  • Recon Patrol t/o

  • Priorities of Reconnaissance for Leader’s Recon

  • Method for Marking

    • Squad Release Point

    • Squad BPs

    • Command Post

    • Casualty Collection Point

    • Enemy Prisoner of War Collection Ponit

    • Latrine

  • Priorities of Work

  • Security Plan

  • Patrol Plan

  • Obstacle Plan

  • Target Precedence

  • Engagement Criteria

  • Immediate Action Drills

    • Actions on enemy contact during occupation

    • Actions on enemy contact during departure / re-entry of friendly lines by a patrol

  • Plan for employment of least engaged unit

  • MOPP Level

  • ROE

  • Platoon Insertion Plan (Helos, trucks, AAVs, etc…)

  • Platoon Extraction Plan (Helos, trucks, AAVs, etc…)

  • Lost Marine Plan

  • Missing Marine Plan

  • Tactical Control Measures

    • Assembly Area

    • Tentative ORP

    • SRP

    • Tentative primary defensive position

    • TRPs (tentative)

    • Trigger Lines (tentative)

Engagement Criteria example — parts-based decision matrix during a movement to contact:


Example SOMs — Motorized Operations:

Use acronym: DRMATT

Distribution of forces (lead security, main body, rear security)

Route (primary and alternate)

Movement of formations

Actions on the objective

Task organization (leads security, main body, rear security)

TCMs


METT-TC Route Selection Matrix: 

Route:

Mission:

Troops/FS:

Terrain/Weather:

Enemy

Time/Space/Logistics

Civilian

IA Drills in Motorized Operations: 

Hasty defense

360 security

Hasty attack

Hasty assault

Response to IDF

Dismount: short halt

Dismount: long halt

Danger areas

Hasty recovery

React to Contact

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Reference